Education and Training

Advanced Gamification

In this course you will learn:

  • How to evaluate the game experience?
  • How to create and improve your prototype?
  • The game fundamentals and the types of games.
  • What are the mechanics and dynamics of the game and how to change them or add new elements to a game?
  • How to create a story?
  • How to set game objectives and goals?

Who takes this Course

This course is for a person who has the basics of gamification and wants to take an advanced step in this field.

Content

9 Lectures • 57 minutes 42 seconds
Introduction
Introduction
1 Lectures
  • Lecture 1: Intro
    4 minutes 17 seconds
Introduction
1 Lectures
  • Lecture 1: Intro
    4 minutes 17 seconds
Game designing steps
8 Lectures
  • Lecture 1: Experience Evaluation
    7 minutes 44 seconds
  • Lecture 2: Game Fundamentals
    5 minutes 49 seconds
  • Lecture 3: Game World Design
    4 minutes 5 seconds
  • Lecture 4: Exporting Mechanics and Dynamics
    4 minutes 18 seconds
  • Lecture 5: Aesthetics Elements
    10 minutes 44 seconds
  • Lecture 6: Engagement and Players
    6 minutes 25 seconds
  • Lecture 7: Stories and Games
    7 minutes 40 seconds
  • Lecture 8: Game Objectives and Goals
    6 minutes 40 seconds
How to design a game?
Game designing steps
8 Lectures
  • Lecture 1: Experience Evaluation
    7 minutes 44 seconds
  • Lecture 2: Game Fundamentals
    5 minutes 49 seconds
  • Lecture 3: Game World Design
    4 minutes 5 seconds
  • Lecture 4: Exporting Mechanics and Dynamics
    4 minutes 18 seconds
  • Lecture 5: Aesthetics Elements
    10 minutes 44 seconds
  • Lecture 6: Engagement and Players
    6 minutes 25 seconds
  • Lecture 7: Stories and Games
    7 minutes 40 seconds
  • Lecture 8: Game Objectives and Goals
    6 minutes 40 seconds

Meet your instructor

Mohamed Essam

Mohamed Essam

Mohamed Essam is a Learning Experience Designer at AxonIQ, Netherlands, and freelance learning consultant.


He has over 11 years experience in learning and developement blended with IT retail sales and marketing industry, he has been an independent self employed consultant for 5 years excelling in various selling, soft skills and technical programs.


Mohamed is an APTD (Associate Professional in Talent Development) certified from ATD, USA - Game design & Development Certified from Michigan state university, USA - Instructional Design Certificate HRCI, USA - UX Design Cross Skilling Certificate, Udacity.


He decided to dedicate all his efforts in order to help youth and professionals achieve their personal & career goals by merging gamification, UX, and learning together.

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